: Make your 3D MAZE engine.
You must build:
- Player can walk within the 3D maze. He can't walk trough the walls. He
can see some walls, some exit doors, one or few treasure chests. (You can
add random enemy encounters). <- / -> keys turn your hero by 90o.
You can move him by up/down arrow keys. Enter - opens a door or a chest.
Look on the 1st Picture.
- Put your 2D map of your maze on the separate child map "maze 2D".
It must be at least 10x10 squares. (Not the map but the maze width x height
). Better if your maze size will not have size limits.
You must write instruction that even me can change your map in the RM2k
Editor. Any custom drawed maps must be playable still! So your engine must
work on some different maps! So you can apply your engine to tons of different
maps. Look on the 2nd Pict.
(The player has 3x4 field of view... He can see far away)
-Your demo must have at least 3 levels (maps)
TIP: You can get maps parameters (its size or coordinates of the exit, or
"where leads this exit to" by callable or autostart even on the
- You can simplify my rules as you want. But it will reduce my mark for
- You can get additional info at RM2k