Hi, I am writing this because one day I made an RPG and it was fun to make, but I wanted a camera system. There were none that I could find, so I tried myself, and it worked. So then I decided that people should get a chance for this, so I made this tutorial along with a sample game to show you what it's like.
OK, this is pretty easy. All you have to do is make a few items for this step. Make these: Camera, Film, Negatives, Picture, and Album. Make Camera, Picture, and Album switches. Make them switch on switches named exactly the same thing(that's what I did, we'll use that for this example).(Make the switches Limitless, the others whatever, just make sure they're Common Goods)
Now go to Common Events, and make three: Camera, Film, Album. Click Camera, and make it a Parallel Process. Make it start with the switch Camera. Now make a Fork Conditon(with an ELSE case) for Item:Film:Has it. Well, I don't want to do alot of typing, so this is what should be in the events box when your done:
<>FORK Optn:Film Item got
<>Play SE:Clock (NOTE:You don't have to, I just put it in)
<>Add/Remove Item:Film-> 1 Decr.
<>Messg:You took a picture.
<>Add/Remove Item:Negatives-> 1 Incr.
<>Messg:(NOTE:Here, put something telling them to take it to
whereever you develop photos)
<>Change Switch : [0000:Camera]-OFF Set
Click Picture, make it a PP, and event condit. Picture.
<>Messg:Put in your Album?
<>FORK Optn:Album Item got
<>Add/Remove Item:Picture->1 Decr.
<>Messg:It's in your Album!
<>Messg:OK, but don't forget to put it there!
<>Messg:You don't have an Album!
<>Change Switch : [0000:Picture]-OFF Set
Click Album, make it a PP, and choose switch Album.
<>Messg:Look at your album?
<>The pics look great!
<>Change Switch : [0000:Album]-OFF Set
Well, that's about it for this tutorial, hope you're satisfied with what you did! (FYI:(even tho most dont care)This is my first FAQ)
Well, you can e-mail me at firstname.lastname@example.org with any
Q's. I will definitly give you answers.
COPYRIGHT 2001 @ Austin W. (Jak the Monkey) All Rights Reserved
Thank you for downloading this Tutorial!