ArcHammer2's tutorial on custom vehicles (This isn't copyrighted or anything, but don't go around passing this off as your own, or I WILL hunt you down, I WILL find you, and I WILL hurt you severely.) I was thinking once about various vehicles in games like Xenogears, Final Fantasy 7, etc. They didn't just use the boat, ship and airship. They had stuff like the Yggdrasil and the go-anywhere buggy. The buggy even went placees that Chocobo's couldn't go! I thought to myself: "Heck, I can do that in RM2K!" So, here you are: "How to make your own custom vehicles." As with all of my tutorials, a basic understanding of RPG Maker 2000 is highly recomended. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Section I: Making the actual vehicle This section will give a basic run-through of the process of making your custom vehicles. This is very, very easy to do. First, you need to go to the database (F8) and go to the "System" tab. You're going to have to replace one of the three vehicles. It's best if you don't choose to replace the Airship, because the game mechanics are different for it. (I personally prefer to replace the boat.) Change the graphic of the vehicle you're replacing with an appropriate graphic. (In other words, if your vehicle is only going to move over quicksand and flat land, make it a tank, or something to that effect.) Now you need to go to the "Terrain" tab in the database. You can use the defaults if you wish, or you can make up your own terrain types. Anyway, you need to go through each terrain type and select which ones you want your vehicle to be able to pass through. In the example above, if you just want your "tank" to be able to go over flat land and desert only, just check the "in XXXX passable" box. (XXXX being the vehicle you replaced) Make sure that you don't leave some of the defaults checked unless you want them to be. You don't exactly want your tank to be able to go across the ocean, right? Okay, that's basically all there is to it. Now all you need to do is set up where the vehicle starts, just like placing the unchanged vehicle. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Section II: Example Vehicle "Yggdrasil" For those of you who don't know, the Yggdrasil is a vehicle in Squaresoft's gaem Xenogears. Basically, it's a submarine that can go underwater or in a desert (somewhat like Castle Firago from Final Fantasy 6). I'm not going to tell you how to set up going underwater or going inside the ship, but I thought this would be a nice chance to do something simple. (Plus, it's what I used in my RPG) It's easy, just set the graphic like I said above (Sorry, I'm not givin away free graphics like with some of my other tutorials) Now just change the terrain so that only Desert, Sea:Beach, and Sea:Coast allow a boat to pass. And that's it! You've now made a ship that can go into the water and on deserts/beaches! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Section III: Other Ideas You might be able to combine your new-found knowledge with other tutorials, so that you my be able to go underwater/underground. Don's tutorials can tell you how. Made by ArcHammer for the general populus. Thanks to Don Miguel for translating this kick-ass program among others. Thanks to Squaresoft for making Xenogears, the Final Fantasy series, et. al., from which this tutorial was inspired.