*********************************************************************** * How to Get Time To Cycle in RPG Maker 95+ * * By Kristopher Williams * * kyoken86@yahoo.com * *********************************************************************** NOTE: This is different than Marshall Miller's Version. Although his is very good and you should probobly look at it too, I found it might be too complicated for RPG Making newbies. So, after fiddling around for an our or so, I created a simpler Day/Night time cycling event. Enjoy! If you have any questions E-mail me at kyoken86@yahoo.com. Also. Before E-mailing me know THIS ONLY WORKS ON A 19x14 map (the smallest map posible). Before You Start You will have to create two switches. To reduce any confusion name them 'Day' and 'Night'. Step I. Under 'Opening Event', select 'Change Game Switch' and select 'Day' and have it turned on. Step II. Create a new event werever you wish. Under 'Display' select 'Above Hero'(Below Hero will work also just as long as it is above or below the Hero). DO NOT SELECT 'SAME LEVEL AS HERO' OR IT WILL NOT WORK! Next set the 'Condition' to 'Auto Run'. Then under 'Event Options', set the 'Display' as trapsparent ('Trns') and set 'Speed' at 1. Step III. Move the Event Page to Page 2 Under 'Switch' select 'Night' and check the box. Under 'Display' select 'Above Hero'(Below Hero will work also just as long as it is above or below the Hero). DO NOT SELECT 'SAME LEVEL AS HERO' OR IT WILL NOT WORK! Next set the 'Condition' to 'Auto Run'. Then under 'Event Options', set the 'Display' as trapsparent ('Trns') and set 'Speed' at 1. ******************THIS IS OPTIONAL****************** * Select 'DelayedPalChange' and set it as follows: * * R 100 * * G 80 * * B 70 * * This is to creat a sunset effect. * ******************THIS IS OPTIONAL****************** Select 'DelayedPalChange' and set it as follows: R 60 G 80 B 100 This simualates night. *********************************************************************** * The DelayedPalChanges can be changed at your will. * *********************************************************************** Next, select 'Change Event Speed' and set it at 50 (or a speed of your choice.) Then select 'Move Event Char." and select Down and Up cosecutively until you get a knowtice that you are unable to continue(you should double check so you have the correct pattern). Then select 'Change Game Switch', turn 'Day' ON, select 'Change Game Switch' again and turn 'Night' OFF. Step IV. Move the Event Page to Page 3 Under 'Switch' select 'Day' and check the box. Under 'Display' select 'Above Hero'(Below Hero will work also just as long as it is above or below the Hero). DO NOT SELECT 'SAME LEVEL AS HERO' OR IT WILL NOT WORK! Next set the 'Condition' to 'Auto Run'. Then under 'Event Options', set the 'Display' as trapsparent ('Trns') and set 'Speed' at 1. ******************THIS IS OPTIONAL****************** * Select 'DelayedPalChange' and set it as follows: * * R 100 * * G 100 * * B 70 * * This is to creat a sunrise effect. * ******************THIS IS OPTIONAL****************** Select 'DelayedPalChange' and set it as follows: R 100 G 100 B 100 This simualates day. *********************************************************************** * The DelayedPalChanges can be changed at your will. * *********************************************************************** Next, select 'Change Event Speed' and set it at 50 (or a speed of your choice.) Then select 'Move Event Char." and select Down and Up cosecutively until you get a knowtice that you are unable to continue(you should double check so you have the correct pattern). Then select 'Change Game Switch', turn 'Night' ON, select 'Change Game Switch' again and turn 'Day' OFF. Step V. Test run to see if you have gotten the Day/Night Event to run correctly. If you can't get it to work, got throught the steps again. If all else fails, E-mail me (kyoken86@yahoo.com). If I can't help you, look for a knew Day/Night Event Tutorial. *********If you have gotten it to work and use it in your game********* * * * All I ask is that in your special thanks section in the credits of * * your game you include my name 'Kristopher Williams' and my E-mail * * adress 'kyoken86@yahoo.com'. You don't have to link to this if you * * don't want to. * * * *********If you have gotten it to work and use it in your game********* *********************************************************************** * I hope I have been of help. Good luck on your RPG! * * And if you need help or want to thank me * * e-mail me at kyoken86@yahoo.com * ***********************************************************************