I know that many of you dream of having an HQ where your troops can stay, waiting for your return. Read first my tutorial about the Flying HQs (you can also create a place such as a castle that could be your HQs, or a deep cave, or a submarine town, or anything else where youd like to lodge your troops). Once you have created your HQs, include an inn (some beds will be fine, but nobody that suggest you stay).
STEP 1 - The unavailable inn
So, you now own nice beds. But nobodys here to propose you to sleep. Youll have to recruit this kind person somewhere (Maria in Suikoden) in order to be able to use the inn. First, create this character there (next to the beds, behind a desk). The event must have 1 page.
Event Settings :
-Switch « Maria is recruited » is ON (you must define a switch as this one for each person you want to be recuitable).
-Select Marias walk GFX.
-Movement Type : what you want (but « stay still » will make Maria simpler to catch J).
-Event start condition : Push Key
-Position : same level as hero (necessary !)
-Animation type : what you want, but I suggest Common - With Stepping.
In the event :
<>Call Inn (price : 0).
But I dont like this way. Maria will say : « Only 0 GP for a night ». Thats quite ugly. Do as this :
<>Show Message : « Hello master ! Wanna take a nap ? »
<>Show Choice : Yes/No
<>[Yes] Case
<> Show Message : « Rest well, master ».
<>Erase screen : Fade-out
<>Play BGM (not necessary but thats nicer)
<>Wait 6.0s (the time necessary to BGM Inn2 to finish, so adapt it to
the BGM you chose).
<>Full recovery : All Party Members
<>Show Screen : Fade-in
<>[No] Case
<>Show Message : « Please come here whenever youre tired ».
<>
END Case
Ok. Thats over.
STEP 2 - The recruiting place.
Now we must define the place where youll recruit Maria. It may be a simple inn as is Suikoden, so create a chara event where you want her to be. The Event has 2 pages.
Event settings - Page 1
-Select Marias walk GFX.
-Movement Type : what you want (but « stay still » will make Maria simpler to catch J).
-Event start condition : Push Key
-Position : same level as hero.
-Animation type : what you want, but I suggest Common - With Stepping.
Event :
<>Show Message : « Good day young man ! Me ? Im just hangin
around ».
<>Show Choice : Recruit/Dont recruit
<>[Recruit] Case
<>Show Message : « Well then Ill come along. Im going
to your HQ » (note : you need to have a HQ, so define a switch «
HQ owned » if necessary and set it as an other switch condition for this
event).
<>Erase screen : Fade-out.
<>Turn « Maria is recruited » switch ON.
<>* : See Enhancement
<>Call This Event, page 2.
<>Show screen (Maria has disappeared because of page 2
<>[No] Case
<>Show Message : « See you soon ! ».
<>
END Case
Event settings - Page 2
-Select Marias walk GFX : here you must set the pink color (nothings
displayed), from Chipset 1.
-Movement Type : Stay still
-Event start condition : On Hero Touch
-Position : Below Hero.
-Animation type :...
Event : <> (nothing, Marias already inside your HQ).
Youre done ! Youve just recruited a inn keeper for your HQ !
*Enhancement : you should define a variable that counts your recruits. It could
be an interesting condition to recruit certain people (some wont join
you if you have less than X recruits
). So here you must increment this
variable by 1.
You can also set an item condition (a zombie will be recruitable only if you
hold « Death Stone » or something like
).
Well. Thats finished. This tutorial was quite simple, wasnt it ? You can enhance your HQ with tons of lovely things : prison keeper, cooks, inn, salesmen
Thanks to Don for his translation and support.
© 2000 TNTz.