/======================================================\ < Installation Guide For Custom RPG Maker 2000 Fonts > \======================================================/ v e r s i o n 1 . 0 Basic Font Information. ----------------------- The fonts RPG Maker 2000 uses are stored in a *.FON format which is a font resource file. Font resources unlike *.FNT (Bitmap) and *.TTF (TrueType) files, are not a RAW format. What does this mean? It means *.FON files can contain more than a single font. Why is this important to know? Well it is because RM2K can't just use any old *.FON you happen to find lying around, but that's covered in the next section. RM2K Font Information. ----------------------- RPG Maker 2000 comes default with two installed fonts. The standard RM2000.fon and the alternative gothic RMG2000.fon In order to use another font, you must replace one of them first. This is because RM2K only supports two fonts at any one time (RM2000 & RMG2000). These fonts also have a rigid format that needs to be met by any other fonts you wish to use. So before you go copying fonts around, make sure that you understand these requirements. 1. The file's internal name must be RM2000 or RMG2000 2. The file must contain only a single font resource 3. That single font resource must be bitmapped 4. Characters can not exceed 6x10 pixels * Sounds complicated? Don't worry all, the fonts available on my site are 100% RM2K compatable. If the fonts you want to use meet those specifications, it should be fine to import them. However note that modifying any of the RM2K fonts on your system will also add them to the build process of your game. This may result in adverse effects when your game is installed on another system that is running RPG Maker 2000. For instance if you are using a futuristic font in your game, and then give your game to a friend who is also making an RPG, but he is using a gothic font. When he installs your game, your futuristic font may overwrite his gothic font. Installing RM2K fonts. ----------------------- Note: DO NOT use the Control Panel to import RM2K fonts!!! ```````````````````````````````````````````````````` The Control Panel reads *.FON files not by name, but rather by internal font resources. Since each custom font has exactly the same internal name, the Control Panel will only see a single font, even when various RM2K fonts are present in the same directory. Now the fun part. To install a new custom font there are a couple steps that need to be taken. Open explorer and find your Windows Fonts directory (C:\Windows\Fonts). There you will find a font file named "RMG2000 8", delete it (All my fonts replace the RMG2000.fon exclusively, none of my font replacements will ever overwrite the standard RM2000.fon). Ok now we need to import the new font. Locate the font you wish to import and make a copy of it. Now rename that copy to RMG2000.fon, this will ensure future compatability with my soon to be released RM2K Font Manager Application. Once you have renamed the font accordingly cut n' paste it into the Fonts folder (make sure when you paste into the Folder you use the right click menu, for some reason using CTRL-V doesn't work when pasting into the Font folder). That's it your done. Things to keep in mind. ----------------------- 1. Since all my custom fonts replace the RMG2000.fon, you will have to set the RM2K game font to RMG2000 on the System Graphics Dialog before the font will take effect. (See the RM2K HelpFile for more info) 2. Consider building your game with the default fonts and packaging your custom font seperately. Include directions on how to add it in if the user wishes, or at least warn the user before installation that a custom font has been used in your game. 3. Some computer systems may view any *.FON file with the same internal name as the one installed in the Fonts directory, as the one in the Fonts directory ... what this means is that if you download a font from my site, and you then view it on your system, it might look exactly like the currently installed RMG2000.fon (this is a bug in windows). However in reality the data is completely different. Once the RMG2000.fon file is removed from the Fonts folder, you should be able to view the other fonts without any problem. Keep this in mind before you email me with problems. ^v^ ^v^ ^v^ Drakul@MyEZMail.com