SNES CHARACTERS RIPPING TUTORIAL v0.5 by Shining Haunter A.K.A Lek Yuan Shen ================================= You can disturbrute this Tutorial any way you like but it must not be edited and DO NOT delete my name ================================= what the writer has to say..... ================================ This is MY method of rippin SNES characters from SNES roms what is roms? goto alta vista to do a search on 'emulation' although it is confusing, but don't blame me, i'm only a 12 year old singaporean chinese boy so shuddap and get rippin!oh yeah, be warned that in some roms, the graphics are soo messed up that they are hardly noticed, this tutorial is mainly for rippin RPG games.This is Shining Haunter a.K.a Lek Yuan Shen(shinhaunter@hotmail.com) Year 2000 ================================== Okay, this is a bit confusing so CONCENTRATE Before you start go d/l this progs: Zsnes(emulator.---->www.zsnes.com) BGmapper(PC utilities--->Super Nintendo) REC(rom graphics cracker)(Hacking and translation utilities.I'm not sure where) A good paint prog,DON'T USE MS PAINT'lame'(i prefer Paint Shop Pro) Bg mapper and REC can be d/l from www.zophar.net ============================== step 1:Choose your character ============================== Okay, this is easy, open Zsnes and open the rom, play untill the desired character appear *RPG SPECIAL*actually, if you just want to exract the heroes, wait till you have 'em all, goto the menu screen, where usually there will be pictures of the characters all together When you're at the desired point of the game, press f2 to make a (game).zst quit the prog, go find the .zst file copy it and there you go!You have chosen your character ======================== Step 2:Bg mapper saves the day! ======================== Now bring your .zst file to the same folder as the bg mapper, and drag the file to the bgmapper .exe file Actually you have the map of the place where you saved at, but we don't want the map in this Tutorial, We want the sprites! press ESC, a menu should appear, select 'graphics' Now you're at a place Where ALL the graphics at that point is stored but they are in the WRONG palette(they all have the first palette) Let's have a SNES lesson now, Each tile(including the sprites) can only have 16 colours. See those bunch of colors at the right half of the screen? each row is 16 colour palette for each tile/sprite. push the down button until you find the precious characters. now click on a row, move your mouse to the character and click, and, volia, you gave that tile a change of palettes. Experiment with each 16 colour palette to find out what palette the characters use(usually they use diffrent palettes), when you found em, remeber which row of palette you used, now press the Printscreen butt(above insert).Quit the prog, goto your paint prog, in this tutorial, i'll be using PSP4(if you want abode might do the job too) Now paste the screen shot as a new image.Let's minimize the prog now. ========================= step3:the final, colourful and long step ========================= Open REC prog, load rom, and load technique(refer to the readme file that you got in the REC .zip file) usually snes16bit now let's study the screen, that box at the bottom left of the screen is the palette colour, above writes it's #index number. Those arrows at the right side of the box are for adjusting the RGB colour(ahh...make sure your paint prog has ability to show the RGB code of the colours) minimize this prog go back to PSP. Now remeber i told you to memorise the palette?goto that palette and use the ink droper tool to find out the RGB of the first colour(left to right) in the row. now MERMORISE IT! go back to REC and make sure you're at palette no #0. adjust the palette with those RGB buttons to the RGB code you MEMORISED(DID YOU FORGOT ABOUT IT?).Switch to #1 after doing the adjusting.go back to PSP put the ink dropper on the second colour in the row, like just now MERMORISE IT!!go back to REC adjust palette #1.You should adjust palette #0-#15 by switching back to PSP from REC to PSP(confusing?) you should adjust em like the table below ------------------- In PSP | IN REC First | #0 Second | #1 Third | #2 and so on......... Now after adjusting #15, scroll down the rec screen and find those sprites, You SHOULD be able to find it(messed up).now when you found the correct character, scroll untill the first most tile of the character is at the border, press print screen-goto PSP-paste as new image.Go back to REC, press page down-printscreen,paste in PSP.keep doing that until you have all the actions you wantin PSP, the characters are 3x bigger than usual, so crop the bunch of graphics and resize the pic by dividing the length and breath by 3, do a bit of piecing up the tiles, and VOLIA, YOU"VE DONE IT ============================= This tutorial is written by Shining Haunter A.K.A Lek Yuan Shen ============================= FAQ(19.8.2000) ============================= some people just don't get it, at the top of the tutorial, i wrote:i'm only a 12 year old singaporean chinese boy... but still i recieve so call 'fan-mail' with a lot of spelling errors, so i'll just spit all the question out, K?no? that's your business.... from: Jgg292@cs.com Q:were(the correct spelling should be 'where') do i get bg mapper and rec/RGC/rom graphics cracker? A:if you are lost in zophar's, goto http://www.fortunecity.com/underworld/tetris/625/ ,to get REC, goto http://members.tripod.com/FDwR/snes.htm from:"ryan" Q:I want to use our tutorial, and import some characters from SNES ROMs, but I can't find the REC program at the site you recomended. I was wondering if you could send me a link to where I can download it, or send it to me as a attachment in email, if the file's not too large. Thanks a lot! ~Ryan a:same as above from:"ket" althought he/she has the same e-mail as "ryan" Q:I want to convert my SPC's into MIDI's for a game I'm making, but the program I got from your site is too complicated (SPC Tool) is there a program that's primary function is converting SPC's into WAV's and Midi's? if not, is there a turorial available for the SPC tool. thanks for your help ~Kets A:Hell, when do i start ripping sounds? from: "drath lore" Q:Hey, I was wondering if you could rip some character's from some games for me since my computer wont let me use zsnes and i dont have a good paint program. A:sorry, i need a .zst which i let those people who request me to rip sprites make From:jon Q:Dear shinhaunter, I read your tutorial on rippin char. sets and thought to myself ( that would be awsome to do) concidering I am a collector of SNES Rpg's. I was all set to do it until I relized I needed the BG Mapper and the Rom graphics cracker. If you can, can you put them in a zip file and send them to this adress Games10036030638@aol.com, If you can do this it would be a really big Help to me, If you cant please tell me where to find those programs. Thanks alot, Jon A:Dear Jon, i read you e-mail on not able to find bg mapper and REC/RGC. I thought to myself whether i should reply to your request (that's a bit boring)considering i'm a lazy person, then i thought:"maybe". I you can, read the first question and download the programmes in .zip if you can do this it would be a really big Help to me, if you can't please tell me who's lazier, you or me? Thanks a bit, shining Haunter a.k.a Lek Yuan Shen